Environment WIP // Staging - Elements are in place and with some additional feedback this week I can wrap up any loose ends that do not serve the composition before commitment to the Unreal Engine.
Several repeatable texture sets would greatly benefit the scene so this weekend I tried my hand at one. Layer blending has proven to be very effective, however I still came up with some stretching/inflated plane changes that I would like to go back and correct.
More to come as I move along.
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