Thursday, March 26, 2015
Environment WIP
This is the latest environment I have been focusing on. This has gone through many iterations, so many that I got fed up with it at one point, left it alone for a few months, and now revisiting.
Tuesday, March 3, 2015
Unreal 4
Unreal 4
Materials // Snow
Setting up materials for a project I am currently working on in Unreal.
Getting light to react to snow in Unreal is tricky. The secret however is utilizing a "bumpoffset" node in conjunction with your texture's normal map.
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