Thursday, March 26, 2015

Environment WIP

This is the latest environment I have been focusing on. This has gone through many iterations, so many that I got fed up with it at one point, left it alone for a few months, and now revisiting. 





Tuesday, March 3, 2015

Unreal 4


Unreal 4  Materials // Snow


Setting up materials for a project I am currently working on in Unreal.


Getting light to react to snow in Unreal is tricky. The secret however is utilizing a "bumpoffset" node in conjunction with your texture's normal map.